I have been in the games industry since 2017 working on such titles as Halo Infinite and Just Cause 4. I focus on material creation for environments and hardsurface modeling.
Working on the surfacing team creating material and textures for various environments
Working on the Kollab project I am a part of a team of artists creating assets for up coming asset packs.
Just Cause 4
Modeling and Texturing of Vehicles and Weapons
Working with outsourced assets