Matt Cerasoli
Matt Cerasoli
Surfacing Artist @ 343 Industries
Seattle, United States of America

Summary

I have been in the games industry since 2017 working on such titles as Halo Infinite and Just Cause 4. I focus on material creation for environments and hardsurface modeling.

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Skills

Hard Surface ModelingMaterialsTexturingWeapon ModelingSubstance Designer

Software proficiency

Maya
Maya
Substance Designer
Substance Designer
Substance Painter
Substance Painter
Marmoset Toolbag
Marmoset Toolbag
Photoshop
Photoshop
Unreal Engine
Unreal Engine
ZBrush
ZBrush

Productions

  • Halo infinite
    • Video Game
      Halo Infinite
    • Year
      2020
    • Role
      Surfacing Artist
    • Company
      343 Industries
  • Box art 12
    • Video Game
      Just Cause 4
    • Year
      2018
    • Role
      Vehicle and Weapons Artist
    • Company
      Avalanche Studios
  • Daredevils
    • Video Game
      Just Cause 4 DLC 1 Dare Devils
    • Year
      2019
    • Role
      Vehicle Artist
    • Company
      Avalanche Studios

Experience

  • Surfacing and Enviorment Artist at 343 Industries
    Redmond, United States of America
    August 2019 - Present

    Working on the surfacing team creating material and textures for various environments

  • Freelance Environment Artist at Dekogon
    March 2019 - August 2019

    Working on the Kollab project I am a part of a team of artists creating assets for up coming asset packs.

  • Vehicle and Weapons Artist at Avalanche Studios
    New York City
    February 2017 - December 2018

    Just Cause 4

    Modeling and Texturing of Vehicles and Weapons

    Working with outsourced assets

  • Intern at Kunhardt M
    Pleasentville, United States of America
    May 2012 - August 2012

    Assisted with the production of the HBO Documentary "Living with Lincoln"

    Transcribed old documents that were used in the film

    Worked on a team of editors and producers.